WebJun 9, 2016 · (2) ad pitch alignment: I know that the pitch must be a multiple of ‘cudaDeviceProp::texturePitchAlignment’, otherwise one cannot bind a texture (or texture object) to it. According to cuda - Pitch alignment for 2D textures - Stack Overflow , the alignment seems to be 512 bytes currently. WebFor allocations of 2D arrays, it is recommended that programmers consider performing pitch allocations using cudaMallocPitch(). Due to pitch alignment restrictions in the hardware, …
ppl.cv/cuda_memory_pool.md at master · openppl-public/ppl.cv
WebCUDA Device Query (Runtime API) version (CUDART static linking) Detected 1 CUDA Capable device(s) Device 0: "NVIDIA Tegra X1" CUDA Driver Version / Runtime Version 10.2 / 10.2 CUDA Capability Major/Minor version number: 5.3 Total amount of global memory: 3956 MBytes (4148183040 bytes) ( 1) Multiprocessors, (128) CUDA … WebOct 13, 2015 · CUDA allocation routines provide memory that is suitably aligned for any and all possible subsequent uses and optimization purposes. I do not see a … secursharing
cudaMallocPitch : Allocates pitched memory on the device
WebFeb 6, 2013 · cudaMallocPitch () ensure that the starting address of each row in the 2-D array (row-major) is a multiple of 2^N (N is 7~10 depending on the compute capability). Whether the accesss is more efficient depends on not only the data alignment but also your compute capability, global mem access manner and sometimes the cache configuration. WebSep 29, 2009 · From the Dr. Dobb’s article 13 on CUDA: “The CUDA Toolkit 2.2 introduced the ability to write to 2D textures bound to pitch linear memory on the GPU that has a texture bound to it. In other words, the data within the texture can be updated within a kernel running on the GPU.” Can anyone point me to an example of how to do this or provide one? WebOct 13, 2015 · CUDA allocation routines provide memory that is suitably aligned for any and all possible subsequent uses and optimization purposes. I do not see a problem with having multiple 2D arrays allocated with cudaMallocPitch () even if they should not all use the same pitch value. securs t s.r.l. asti